Yunzhe Tian, Yike Li, Yingxiao Xiang, Wenjia Niu, Endong Tong, and Jiqiang Liu (Beijing Jiaotong University)

Robust reinforcement learning has been a challenging problem due to always unknown differences between real and training environment. Existing efforts approached the problem through performing random environmental perturbations in learning process. However, one can not guarantee perturbation is positive. Bad ones might bring failures to reinforcement learning. Therefore, in this paper, we propose to utilize GAN to dynamically generate progressive perturbations at each epoch and realize curricular policy learning. Demo we implemented in unmanned CarRacing game validates the effectiveness.

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An Analysis of First-Party Cookie Exfiltration due to CNAME...

Tongwei Ren (Worcester Polytechnic Institute), Alexander Wittmany (University of Kansas), Lorenzo De Carli (Worcester Polytechnic Institute), Drew Davidsony (University of Kansas)

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Hunting the Haunter — Efficient Relational Symbolic Execution for...

Lesly-Ann Daniel (CEA, List, France), Sébastien Bardin (CEA, List, France), Tamara Rezk (Inria, France)

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Securing CAN Traffic on J1939 Networks

Jeremy Daily, David Nnaji, and Ben Ettlinger (Colorado State University)

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