Tobias Länge (Karlsruhe Institute of Technology), Philipp Matheis (Karlsruhe Institute of Technology), Reyhan Düzgün (Ruhr University Bochum), Melanie Volkamer (Karlsruhe Institute of Technology), Peter Mayer (Karlsruhe Institute of Technology, University of Southern Denmark)

Virtual reality (VR) is a growing technology with social, gaming and commercial applications. Due to the sensitive data involved, these systems require secure authentication. Shoulder-surfing, in particular, poses a significant threat as (1) interaction is mostly performed by means of visible gestures and (2) wearing the glasses prevents noticing bystanders. In this paper, we analyze research proposing shoulder-surfing resistant schemes for VR and present new shoulder-surfing resistant authentication schemes. Furthermore, we conducted a user study and found authenticating with our proposed schemes is efficient with times as low as 5.1 seconds. This is faster than previous shoulder-surfing resistant VR schemes, while offering similar user satisfaction.

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Pengxiang Ma (Huazhong University of Science and Technology), Ningyu He (Peking University), Yuhua Huang (Huazhong University of Science and Technology), Haoyu Wang (Huazhong University of Science and Technology), Xiapu Luo (The Hong Kong Polytechnic University)

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Ayomide Akinsanya (Stevens Institute of Technology), Tegan Brennan (Stevens Institute of Technology)

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Bang Wu (CSIRO's Data61/Monash University), He Zhang (Monash University), Xiangwen Yang (Monash University), Shuo Wang (CSIRO's Data61/Shanghai Jiao Tong University), Minhui Xue (CSIRO's Data61), Shirui Pan (Griffith University), Xingliang Yuan (Monash University)

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