Tobias Länge (Karlsruhe Institute of Technology), Philipp Matheis (Karlsruhe Institute of Technology), Reyhan Düzgün (Ruhr University Bochum), Melanie Volkamer (Karlsruhe Institute of Technology), Peter Mayer (Karlsruhe Institute of Technology, University of Southern Denmark)

Virtual reality (VR) is a growing technology with social, gaming and commercial applications. Due to the sensitive data involved, these systems require secure authentication. Shoulder-surfing, in particular, poses a significant threat as (1) interaction is mostly performed by means of visible gestures and (2) wearing the glasses prevents noticing bystanders. In this paper, we analyze research proposing shoulder-surfing resistant schemes for VR and present new shoulder-surfing resistant authentication schemes. Furthermore, we conducted a user study and found authenticating with our proposed schemes is efficient with times as low as 5.1 seconds. This is faster than previous shoulder-surfing resistant VR schemes, while offering similar user satisfaction.

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Trust and Privacy Expectations during Perilous Times of Contact...

Habiba Farzand (University of Glasgow), Florian Mathis (University of Glasgow), Karola Marky (University of Glasgow), Mohamed Khamis (University of Glasgow)

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Front-running Attack in Sharded Blockchains and Fair Cross-shard Consensus

Jianting Zhang (Purdue University), Wuhui Chen (Sun Yat-sen University), Sifu Luo (Sun Yat-sen University), Tiantian Gong (Purdue University), Zicong Hong (The Hong Kong Polytechnic University), Aniket Kate (Purdue University)

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PriSrv: Privacy-Enhanced and Highly Usable Service Discovery in Wireless...

Yang Yang (School of Computing and Information Systems, Singapore Management University, Singapore), Robert H. Deng (School of Computing and Information Systems, Singapore Management University, Singapore), Guomin Yang (School of Computing and Information Systems, Singapore Management University, Singapore), Yingjiu Li (Department of Computer Science, University of Oregon, USA), HweeHwa Pang (School of Computing and Information Systems,…

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