Yunzhe Tian, Yike Li, Yingxiao Xiang, Wenjia Niu, Endong Tong, and Jiqiang Liu (Beijing Jiaotong University)

Robust reinforcement learning has been a challenging problem due to always unknown differences between real and training environment. Existing efforts approached the problem through performing random environmental perturbations in learning process. However, one can not guarantee perturbation is positive. Bad ones might bring failures to reinforcement learning. Therefore, in this paper, we propose to utilize GAN to dynamically generate progressive perturbations at each epoch and realize curricular policy learning. Demo we implemented in unmanned CarRacing game validates the effectiveness.

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JMPscare: Introspection for Binary-Only Fuzzing

Dominik Maier, Lukas Seidel (TU Berlin)

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[WITHDRAWN] First, Do No Harm: Studying the manipulation of...

Shubham Agarwal (Saarland University), Ben Stock (CISPA Helmholtz Center for Information Security)

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WINNIE : Fuzzing Windows Applications with Harness Synthesis and...

Jinho Jung (Georgia Institute of Technology), Stephen Tong (Georgia Institute of Technology), Hong Hu (Pennsylvania State University), Jungwon Lim (Georgia Institute of Technology), Yonghwi Jin (Georgia Institute of Technology), Taesoo Kim (Georgia Institute of Technology)

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