Yunzhe Tian, Yike Li, Yingxiao Xiang, Wenjia Niu, Endong Tong, and Jiqiang Liu (Beijing Jiaotong University)

Robust reinforcement learning has been a challenging problem due to always unknown differences between real and training environment. Existing efforts approached the problem through performing random environmental perturbations in learning process. However, one can not guarantee perturbation is positive. Bad ones might bring failures to reinforcement learning. Therefore, in this paper, we propose to utilize GAN to dynamically generate progressive perturbations at each epoch and realize curricular policy learning. Demo we implemented in unmanned CarRacing game validates the effectiveness.

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CANCloak: Deceiving Two ECUs with One Frame

Li Yue, Zheming Li, Tingting Yin, and Chao Zhang (Tsinghua University)

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Effects of Precise and Imprecise Value-Set Analysis (VSA) Information...

Laura Matzen, Michelle A Leger, Geoffrey Reedy (Sandia National Laboratories)

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Demo #15: Remote Adversarial Attack on Automated Lane Centering

Yulong Cao (University of Michigan), Yanan Guo (University of Pittsburgh), Takami Sato (UC Irvine), Qi Alfred Chen (UC Irvine), Z. Morley Mao (University of Michigan) and Yueqiang Cheng (NIO)

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