Yunzhe Tian, Yike Li, Yingxiao Xiang, Wenjia Niu, Endong Tong, and Jiqiang Liu (Beijing Jiaotong University)

Robust reinforcement learning has been a challenging problem due to always unknown differences between real and training environment. Existing efforts approached the problem through performing random environmental perturbations in learning process. However, one can not guarantee perturbation is positive. Bad ones might bring failures to reinforcement learning. Therefore, in this paper, we propose to utilize GAN to dynamically generate progressive perturbations at each epoch and realize curricular policy learning. Demo we implemented in unmanned CarRacing game validates the effectiveness.

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Shujaat Mirza, Christina Pöpper (New York University)

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Demo #12: Too Afraid to Drive: Systematic Discovery of...

Ziwen Wan (UC Irvine), Junjie Shen (UC Irvine), Jalen Chuang (UC Irvine), Xin Xia (UCLA), Joshua Garcia (UC Irvine), Jiaqi Ma (UCLA) and Qi Alfred Chen (UC Irvine)

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MUVIDS: False MAVLink Injection Attack Detection in Communication for...

Seonghoon Jeong, Eunji Park, Kang Uk Seo, Jeong Do Yoo, and Huy Kang Kim (Korea University)

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icLibFuzzer: Isolated-context libFuzzer for Improving Fuzzer Comparability

Yu-Chuan Liang, Hsu-Chun Hsiao (National Taiwan University)

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